(no subject)
Apr. 13th, 2014 09:35 pmLast night's dream:
We (Hida,
iamagoatgirl,
agent_aubergine, Shannon and I) are playing a maritime trading game. There's a big, hex tile map of ocean and islands, and we have little plastic ships sailing around. Mine are purple.
Each island has a marketplace and the values of the various resources in a given market are based on the current Market Demand card for that market. The card tells you how much each kind of resource is worth there. If you sell more than a little of the current most-valuable resource, the Market Demand card gets shuffled into the deck and a new one comes out. If you sell a large amount, you keep the card as a trophy and diminish the demand for that resource for the rest of the game.
The resources are:
-Black Rainbows
-Echoes (which come from a bell that's shaped like (is?) a melting heart)
-Verisimilitude
-5
-Bananas
The game has an elaborate mechanism to prevent kingmaking; the player with the most victory points is the winner, but the player with the 2nd most chooses one of the other players (apart from the winner) to be fed into the whirlpool of scorpions that the map becomes at the end of the game. This also packs the game away. Which is handy.
Sorry, Shannon.
We (Hida,
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Each island has a marketplace and the values of the various resources in a given market are based on the current Market Demand card for that market. The card tells you how much each kind of resource is worth there. If you sell more than a little of the current most-valuable resource, the Market Demand card gets shuffled into the deck and a new one comes out. If you sell a large amount, you keep the card as a trophy and diminish the demand for that resource for the rest of the game.
The resources are:
-Black Rainbows
-Echoes (which come from a bell that's shaped like (is?) a melting heart)
-Verisimilitude
-5
-Bananas
The game has an elaborate mechanism to prevent kingmaking; the player with the most victory points is the winner, but the player with the 2nd most chooses one of the other players (apart from the winner) to be fed into the whirlpool of scorpions that the map becomes at the end of the game. This also packs the game away. Which is handy.
Sorry, Shannon.